Tactical elements are also added to the game via METAL GEAR SOLID V: THE PHANTOM PAIN ’s new Mother Base system. Central to the game is a hideously disfigured adversary known as Skull Face, while the ongoing conflict also introduces the new, iconic characters, such as the mysterious Quiet – a mute female warrior with incredible abilities. A host of new characters – both allies and enemies – tell a story driven by revenge, as franchise protagonist Big Boss enters a series of battlefields following the deaths of his colleagues. Hideo Kojima’s groundbreaking title sets a new standard in stealth-action, with the series’ famed sneaking elements greatly expanded within the sprawling play area. Similarly, a host of acclaimed METAL GEAR SOLID troops return in hugely advanced forms, including expanded CQC (Close-Quarter Combat) skills, vastly improved enemy AI, online elements that complement the single player campaign, and an all-new version of METAL GEAR ONLINE, a competitive multiplayer mode, included within the main game. Thus, players can adapt their tactics to match the changing environment, creating an intuitive and non-linear gameplay experience. Set within huge open-world environments, METAL GEAR SOLID V: THE PHANTOM PAIN is brought to vivid life with realistic weather patterns and day/night cycles. METAL GEAR SOLID V: THE PHANTOM PAIN is the series’ largest and most ambitious edition to date, expanding upon themes and content seen in the METAL GEAR SOLID V Experience prologue: METAL GEAR SOLID V: GROUND ZEROES. announced today that the highly anticipated conclusion to the METAL GEAR SOLID V Experience, METAL GEAR SOLID V: THE PHANTOM PAIN, will be released worldwide starting September 1, 2015.
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